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Journal

Notes From The Wild

Design diaries, development updates and pieces of Aurelia — written as the game and the tabletop are built.

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From the workbench

Aurelia

Comparing Worlds

An old Earth atlas lies open beside the maps of Aurelia — and the shape of one keeps echoing the shape of the other.

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Aurelia

Mapping Aurelia

A first look across Aurelia — five vast continents, divided by wild oceans and shaped by radically different landscapes.

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Aurelia

The Old World

Before Aurelia, there was the Old World — a familiar northern continent seen through the cartography of Age of Instinct.

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Community

Why players never pay

The single hardest thing about getting a group into a roleplaying game is getting everybody to say yes. Cost should never be the reason someone says no.

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Design diary

Designing the Bond

The Companion had to be more than a pet with a stat block. Here is how the Bond ended up as the mechanical heart of the game.

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