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Tabletop Online · 12 June 2026

Building a tabletop that gets out of the way

AoI Tabletop Online was built alongside the game rather than bolted on afterwards. That one decision shaped everything about it.

Most virtual tabletops are general-purpose. They have to be — they support hundreds of systems. The cost of that flexibility is setup: you configure the thing before you can play.

AoI Tabletop Online only has to know one game, so it can do the admin for you. It handles the mechanics, the tracking and the bookkeeping, and leaves the GM free to actually run the story.

Two views, one table

The GM view carries the map, initiative and everything the players should not see yet. The player view carries the shared map, the tokens and the character sheet. Nobody has to learn a piece of software to sit down at the table.

Free for players, forever

Because the software is part of the game rather than a separate product, there is no reason to charge a table full of people for the privilege of being invited. The GM subscribes; the table plays.

Ready when you are

Read enough? Try it at a real table.

The tutorial is free and needs no account. If you're the one running the game, your first 14 days as a Games Master are free too — and your players never pay at all.

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